Welcome to Live Love Play and this livestream highlight from XCOM 2, Cracking the Codex. In this highlight my squad successfully skulljacks an Advent Officer. Unfortunately it draws the attention of a new and deadly opponent.
BEGIN POST ACTION LOG:
PRE OPERATION PREPARATION.
UNIT ASSIGNED TO GROUND ACTION SQUAD. MISSION OBJECTIVE, DOWNLOAD INTELLIGENCE FROM DATA TAP IN ABANDONED URBAN AREA. SUPPLEMENTAL OBJECTIVE, ASSIST SQUAD LEADER IN DATA INFILTRATION INTERFACE VIA SKULLJACK TOOL. SQUAD ASSEMBLED AT 1312, 12 MINUTES BEHIND SCHEDULE. BRIEFED AT 1348, 18 MINUTES BEHIND SCHEDULE. ARMED AT 1400, EXECUTED ON TIME. EMBARKED FIREBRAND DROPSHIP 1522, 22 MINUTES BEHIND SCEDULE. ARRIVED AT AREA OF OPERATION AT 1650, 30 MINUTES BEHIND SCHEDULE. DEPLOYED 1655
THIS IS UNIT’S FIRST OPERATION AFTER RECOVERY BY LILY. DIAGNOSTIC LOG REPORTS INDICATE UNIT PERFORMED ADEQUATELY AGAINST JULIAN’S OBSOLETE MASS PRODUCED MODELS, HOWEVER, UNIT IS UNPROVEN AGAINST ADVENT. EMOTIONS SUCH AS FEAR AND ANXIETY ARE NOT A PART OF UNIT’S PROGRAMMING, BUT, UNCERTAINTY SLOWS MY POSSESSING RATE BY .0003 SECONDS. THIS DELAY IS UNACCEPTABLE. UNIT IS MODIFIED AND UPGRADED BY LILY AND WILL PROVE EFFECTIVE AGAINST ADVENT IN COMBAT ACCORDING TO SIMULATION DATA.
DEPLOYMENT AND ENEMY CONTACT EXECUTED PER BRADFORD GUIDANCE. ENEMY COMPOSITION STANDARD, THREE ADVENT TROOPERS, TWO ADVENT CAPTAINS, TWO SECTOID SUPPORT, AND TWO STUN LANCERS. SQUAD EFFICIENCY 82 PERCENT. SQUAD ACCURACY 61 PERCENT. PROGRESS TO OBJECTIVE HAMPERED BY HIGH ENEMY SQUAD DENSITY. PRIMARY MISSION ACCOMPLISHED BY UNIT BY SENDING GREMLIN TO DATA TAP.
NEW DIRECTIVE FROM CENTRAL, ELIMINATE ALL REMAINING ENEMY CONTACTS. SQUAD LEADER DIRECTIVE, ISOLATE ENEMY OFFICER AND ENGAGE SKULLJACK. ENEMY REINFORCEMENTS ARRIVE AND INCLUDE ADVENT CAPTAIN. SQUAD LEADER INTERCEPTS CAPTAIN AND SUCESSFULLY ENGAGES SKILLJACK. INTELLIGENCE OBTAINED. WARNING, NEW ENEMY ARRIVAL, NOT PREVIOUSLY ENCOUNTERED, INTELLIGENCE IDENTIFIES CONTACT AS CODEX, SEMI CORPOREAL BEING ASSIGNED TO DEFENT ADVENT INFORMATION NETWORK.
CODEX CAPABILITIES UNKNOWN, UNCERTAINTY SLOWING SYSTEM PROCESSING. DAMAGING TARGET CAUSES IT TO REPLICATE. ENEMY ABILITY JAMS WEAPONS IN LARGE AREA OF EFFECT. ADAPTING TACTICAL ALGORITHMS TO COUNTER NEW THREATS. SQUAD TAKING DAMAGE, UNIT TAKEN DAMAGE. CODEX REPLICATING. ANALYSIS COMPLETE, TACTICAL ALGORITHMS ADAPTED. ENGAGING CODEX.
CODEX ELIMINATED. SQUAD INTACT. SQUAD LEADER TAKES CHARGE TO ELIMINATE FINAL ENEMIES. ALL OBJECTIVES COMPLETED. DATA LOGGED FOR FUTURE TACTICAL ANALYSIS. DATA UPLOADED TO AVENGER.
END POST MISSION LOG.
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